Edutopia – Matthew Farber
Playing commercial video games in classrooms can sound promising, but many games also present challenges for teachers. Commercial games can have content that is inappropriate for children of certain ages. Others may be too open-ended, with objectives that can be difficult to identify or assess. Some simply take too long to play in one or two class meetings.
Read More: https://www.edutopia.org/article/boosti-student-interest-history-video-games